Theses & Projects
Open thesis topics, research projects, and student jobs in the group, plus the work in progress and completed.
Please get in touch with the named contact person if you are interested in one of the open topics, and include a statement of interest, CV, and transcripts. We also welcome your own project proposals in spatial audio, virtual reality, and audio signal processing: write to Prof. Sebastian J. Schlecht.
T/D/E indicates the balance between Theory, Development, and Evaluation work.
Open topics
Master theses 8
In progress
Master theses 1
- Early Warning Prediction of Complete Station Shutdown in Critical Infrastructure: A Case Study on Hydrogen Refueling Stations
Research projects 3
- MicBlimp: Airborne Room Impulse Response Measurement (Proof of Concept)
- Filterbank Designs: Learned, Physics-Informed, and Auditory Filterbanks
- Stem Separation with Flow Matching
Student jobs 3
- pyFDN Toolbox Development
- Room Impulse Response Database
- Stochastic Processes Quiz and Exam Material
PhD theses 7
- Generative Room Acoustics
- Coupled Room Acoustics
- Distances between time-frequency distributions - foundations and algorithms
- Collective Experience of Music Performers and Audience
- Next Generation Active Acoustics
- Complex Room Acoustics for Augmented Reality
- Machine Learning-based Artificial Reverberation
Completed
Master theses 27
- Artefact Reduction of Pitch Shifting with Diffusion
- Distribution of RIR Decay Rates
- Beamforming with MEMS Microphones
- Enhancing Acoustic Instrument Pick-Up Quality in Amplified Music Ensembles Using Deep Learning
- Hyperconditioned Koopman Networks for Virtual Analog Modeling
- Time-Frequency Audio Similarity using Optimal Transport
- Diagonal Preconditioning for Reverberation Enhancement Equalization
- Machine Learning for Room Impulse Response Processing
- Koopman Neural Networks for Audio System Identification
- Deep Learning for Room Parameter Inference
- Equalization for Reverberation Enhancement Systems
- Building a Dataset of Sauna Room Impulse Response Measurements
- Perceptual Smoothness of Band-limited Velvet Noise
- Analysis and Synthesis of Shoebox Room Modes with Application in Artificial Reverberation
- Deep Learning for Modelling Loudspeaker Non-Linearities
- Interactive Touch Sound Effects for Mixed Reality
- Real-Time Implementation Of Coupled-Room Feedback Delay Networks Modifiable Through Open Sound Control
- Real-time Implementation and Evaluation of Acoustic Occlusion in Virtual Reality
Research projects 16
- Symbolic Diffusion
- Decorrelating Processing for Feedback Cancellation in Hearing Aids
- Directional Feedback Delay Networks
- Modal Decomposition in Python
- Designing Horror in Virtual Reality
- Measurement and Evaluation of Loudspeaker Directivity
- Evaluating Explainable Deep Learning Models for Audio Processing
- Hammock-Based Scuba Diving Game
- Virtual van Gogh
- Building a Mixed-Order Loudspeaker
- Where are you in the room?
- Room Acoustic Memory
- Implementation of Scattering Delay Networks
- Near-Field Binaural Rendering
- Implementation of a MIMO Time-varying Convolution
Student jobs 11
- FDN Toolbox Port to Python
- Statistical Signal Processing Course Material
- Wave Field Synthesis Tests
- Deep Learning for Transfer Function Modelling
- Reverberation Enhancement System for GLiveLab
- Latency Measurement Systems for Spatial Audio Rendering